Entries in Apple (4)

Thursday
Feb242011

Can you be snarky in marketing?

Groupon found itself in some hot water earlier this month over their snarky Super Bowl ad that tried to bridge from oppression in Tibet to great deals on curry and from deforestation in the Amazon to Brazilian waxing. As a result of the uproar, the company pulled it ads from the marketplace. 

We love to be snarky at PN Seattle so we sat down to discuss what went wrong with the Groupon campaign, whether it is appropriate for brands to use sarcasm, and identify if there were key guidelines around the use of snarkiness in outbound communications.

Snarkiness is pervasive in American culture and especially among  young consumers, who are highly coveted by advertisers, so it’s no surprise to see companies attempting to tap into John Stewart’s vibe. But sarcasm has the power to offend those who don’t get the joke, so brands need to approach it carefully. Here are some guidelines to keep in mind when adding some edge to your communication:

“Victimless” – Groupon’s major failure with their snarky ads was the general public doesn’t view issues like China’s moves against Tibet, whaling and deforestation as victimless issues. There is real harm being done in these areas and making light of these problems to sell your services doesn’t sit well with most human beings (Apparently Groupon doesn’t think so either since they are running a Corporate Social Responsibility (CSR) campaign to raise money to address these same issues).

On the other hand, when Apple’s Macintosh brand attacks Microsoft Windows, consumers don’t feel like anyone is being harmed. Microsoft is a giant company with massive profits (at least in the consumer’s mind; Wall Street has a different view) and most don’t relate an attack on the brand with an attack on the people who work for it. In fact, the ads tap into common frustrations with using Microsoft’s products that people share, which flips the paradigm and makes Apple seem like a brand that is defending consumers who have been victimized by Microsoft’s shoddy product (that’s not an editorial commentary on MS products, BTW; just recapping Apple’s approach).

Reactive – Snark can work when reacting to an attack. Taco Bell recently responded with snarky ads to a lawsuit filed by an Alabama law firm who claims the company’s ground beef is mostly filler. Ultimately, we don’t know whether consumers will accept Taco Bell’s position and continue to buy their product. In the realm of food, consumers tend to hold brands guilty until proven innocent. But Taco Bell needed to grab the public’s attention, especially on an issue where shocking headlines could be the only part of the story that consumers remember.

Challenger Brand – AMD has long been a challenger to Intel in the computer chip market. Intel’s early relationship with Microsoft helped create the Wintel monopoly that still holds the dominant position in the marketplace today. Recently, however, Intel has suffered a very public setback with some of its newer chips codenamed “Sandy Bridge.” AMD is trying to capitalize on this setback by its main rival to win the affections of both consumers and major PC manufacturers. To do so, AMD recently sent Valentine’s gifts to reporters who cover the companies, highlighting Intel’s failures and promoting their competitive line of chips. Similar to Apple’s attacks on Microsoft, this cheeky approach from a challenger brand resonates well because it is directed at a product that has a leading position, not at people.

Self Deprecating – Dominos has long battled problems with product quality. Whether it’s employees violating public health standards or accusations that their product tastes like cardboard. When they recently relaunched their new pizza recipe, they turned the tables on the typical marketing approach of ignoring past failures and focusing on the benefits of their new products. Their marketing campaign highlighted customer complaints they heard in focus group testing and then challenged their detractors to sample the new pizza (which, of course, resulted in rave reviews). Has it worked? The stock price is up 48% in the year since the campaign launched, outpacing the performance of rival Papa John’s.

Avoids Customer Pain Points – Unlike its Mac brethren, the Apple iPhone is not a challenger brand, a point Apple needs to remember as it moves forward. When the latest version of their product (the iPhone 4G) experienced problems with dropped calls due to an issue with the device’s antenna, Apple’s response was a somewhat flip “you are holding it wrong.” That didn’t sit well with customers, especially those who had been frustrated with Apple’s exclusive contract with AT&T and a long history of calls being dropped by the carrier. Apple wasn’t purposefully being snarky but their response, combined with Apple’s self-professed desire to control the entire user experience, definitely left the customers feeling like Apple was being impertinent.

 

Clearly it's not impossible to pull off a snarky campaign but doing so requires some careful consideration of the issues involved, your place in the market and an honest assessment of how customers view your brand and products. Groupon has built a strong and loyal following on a heavy dose of snarkiness in how it presents daily offers to consumers. But even when customer's love your service, they are prone to sharp feedback when you veer slightly off-course with your humor.

Friday
Dec182009

Your Mission, Should You Choose To Accept It…

Confidential

For iPhone User Eyes Only

 

 operation

 Launch Time: 1200 PST

Completion Time: 1300 PST

Location: USA

Director: Dan Lyons (aka Fake Steve Jobs)

Goal

To convey, via civil and technological disobedience, the message that AT&T should focus on improving and expanding the capabilities of their infrastructure rather than exploring methods of “incentivizing” users to not use the device for the reason they purchased it.

Background

On June 29, 2007, Apple, in coordination with AT&T launched the iPhone, a profoundly game changing cellular device. A runaway success for both companies, the device went on to spur fresh development in the then-stagnating cellular product world. However, the rampant popularity of the iPhone has proved too much for the sole carrier of the device in the US, AT&T. The CEO of the company in a recent interview made remarks indicating a possible plan to encourage users to use less data (through fees and rate hikes) rather than improving the network to accommodate the increased popularity of the device. This has been deemed unacceptable.

Operation Details

Between 1200 and 1300 PST, all iPhone owners are to ensure they’re not using a wi-fi connection and, for the entire hour, use the most intensive data applications available, such as video streaming or emailing large files. This will create a heavy load on AT&T’s data network, sending a message to the service provider that they should be focused on upgrading their service rather than penalizing customers for wanting to use the service they already pay a high fee to use.

 

For iPhone User Eyes Only

Confidential

Tuesday
Aug042009

One More Blog Post About Apple. With Zombies.

11 I really wanted to use this picture of a zombie in this post, so I tried my best to work it in somehow. I played around with the idea of “brand zombie”, but really, isn’t that sort of a cliché when you’re trying to talk about how crappy a company Apple is? Anyway, there’s the zombie pic. Dig it.

Don’t get me wrong, I love my iPhone. It’s essentially a little computer that fits in my pocket. I can do all sorts of cool stuff with it, like get directions, check reviews of restaurants, surf the web, play simple games...it’s really an amazing little device.

But what I don’t love is Apple. I’ve long found the company arrogant, snide and pretentious (see: the entire “Hello, I’m a Mac…” campaign), despite their focus on design and user experience. I’m glad there’s a company out there that “gets” how important those things are, but I wish it was a company that didn’t prey on the rabid fandom of it's customers by over-charging for their products and generally treating them like the revenue stream they represent. For example, Apple just made available for purchase a 2TB “Time Capsule,” an external Hard Drive, for the ridiculous price of $499. Newegg has many 2TB external Hard Drives around $200. Buy two of the non-apple devices and you’re still spending less. Feel the love?

Everybody knows Apple can get away with a certain margin of questionable behavior because their brand is so strong, but recently, they may have pushed a little too hard.  Prominent developers are turning their backs on the device, citing the unreliability of process and direction in developing for the platform and its fickle owners. The cloudy relationship between Apple and AT&T and constant finger pointing continues to frustrate customers and the history of ambiguity around how apps are approved for the iPhone app store is well documented.

But it seems the recent flap with Google Voice was the straw that broke the camel’s back. The FCC has decided to get involved and get some straight answers to questions a lot of people are curious about.

From the sidelines, it’s fun to watch all this with a certain sense of detachment. I’m not necessarily directly affected by the answers to the FCC’s questions. I’m not a developer and I’m pretty happy with the functionality I have now in my iPhone. But taken in the larger view, Apple’s attitude (and AT&T’s) is having a chilling effect on innovation in the mobile space. And it’s at that point it starts to impact me, because who knows what I’ll miss out on because a developer has deemed it too risky to create on the Apple/AT&T platform.

But will I switch?

Blackberry? No thank you.

Windows Mobile (recently renamed “Windows Phone”)? Windows no.

A Google Android phone? Gauche.

Palm Pre? Maaaaybe…if I had to.

No, I’ll stick with my iPhone, despite how this all turns out. Despite all the reasons I have for disliking Apple, the brand is just too strong, and the good parts of the iPhone are just too good to give up. Kinda like that zombie pic.

Friday
Jun202008

Drinking the Kool Aid


Note: This post is mostly designed to aggravate BaconMeister since I seem to have an inflated sense of job security...


Since I’m too busy playing video games to actually write about them, I’ve decided to branch out a bit. I have a pretty solid reputation (rightfully earned) around here as being a bit of an Apple zealot. Apparently, waiting in line for the release of a certain prolific talking device leads to that sort of thing. Who knew?

It probably doesn’t help that I suggest an iPhone App as the perfect solution to every PR brainstorm, crisis and new biz pitch. But underneath all the layers of over-the-top fanaticism for all things hailing from One Infinite Loop, resides some well-reasoned thought. It’s not just the crazy talking, telling me to drink the kool-Aid (although I’m pretty sure Jobs would tell me to drink Tang, not Kool-Aid).


On July 11, Apple will release iPhone software 2.0, which among many things includes the App Store, a place to download 3rd party applications. The hype surrounding this re-launch of the iPhone is up to usual Apple Hysteria Standards, and has other companies scrambling to play catch up. With such momentum combined with the phone's unrivaled connectivity and social implications, its likely going to be big in '08. The basis of my excitement surrounding July 11th, is the fact that years ago Apple's music player accidentally spawned the term Podcasting, and the technology behind it. Considering the ubiquitous nature of that format, I'm honestly curious to see what develops on the iPhone. The huge amount of venture capital already being sunk into these apps (both by Apple's iFund work, and by the more traditional "richer than God" types), is a good sign.


My guess? A digital distribution platform that lets you send audio clips, using your own voice, to your friend's phone. While this may sound a lot like Voicemail, its not. This new app will be called "Talking" and it will lead to a revolution in how we uhhhh talk.